#include "SHERPA/SoftPhysics/Colour_Reconnection_Handler.H" #include "ATOOLS/Org/Scoped_Settings.H" using namespace SHERPA; using namespace RECONNECTIONS; using namespace ATOOLS; using namespace std; Colour_Reconnection_Handler::Colour_Reconnection_Handler() : p_reconnections(NULL) { auto s = Settings::GetMainSettings()["COLOUR_RECONNECTIONS"]; m_on = s["MODE"].SetDefault(false).Get(); p_reconnections = new Reconnection_Handler(m_on); p_reconnections->Initialize(); } Colour_Reconnection_Handler::~Colour_Reconnection_Handler() { if (p_reconnections) delete p_reconnections; } Return_Value::code Colour_Reconnection_Handler::operator()(Blob_List *const blobs) { if (!m_on) return Return_Value::Nothing; return (*p_reconnections)(blobs); } void Colour_Reconnection_Handler::CleanUp(const size_t & mode) { p_reconnections->Reset(); } void Colour_Reconnection_Handler::Output() { }